Kill points, dawn of war... I helped Ilya make an army list for this and both he and Paul borrowed a few things from my Ultras in order to create their armies.
Salamanders, this was a new take on trying to tackle Paul's Blood Angels:
Captain power sword, storm bolter
Dreadnought missile launcher, twin lascannon
Dreadnought (assault cannon, storm bolter i think) in drop pod
5x Terminators with cyclone missile launcher
5 man Scout squad 4x sniper 1 ml in twin las razorback
10 man tactical squad with multi-melta, meltagun (and maybe powerfist was in this one rather than one below) in rhino with dozer blade
10 man tactical squad with plasma gun, plasma cannon (i think) and powerfist (see above) in drop pod
Land speeder with heavy bolter and typhoon missiles
Land speeder with multi-melta and typhoon missiles
Blood Angels - pretty standard Paul list:
Mephiston
Dante
Furiosio dread in drop pod
Sanguard
Scouts with 4x sniper, 1x ml
10man Tactical Squad (!!!) with lascannon and meltagun and hb razorback
Land speeder with multi-melta
Vindicator
So two armies which are both slightly different to what each player is used to playing and playing against, should be interesting...
Deployment - Paul deployed first... upon my suggestion Ilya semi-castled slightly to one flank, aim was to make the scouts sit uselessly on one side of the field and then get a dread to mop them up in the late game...
note the "camouflaged" combat squadded tacticals in the bastion |