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23 May 2013

Some lists...

Hi guys, been really busy lately unfortunately. Was actually planning to go to either clash of the titans or war of the roses, but due to certain circumstances I will almost certainly not be able to. The good thing is that I get to concentrate on exams and don't have to worry about painting anything, so the next proper content will in fact be as expecting in july... long time off that.

Meanwhile, here are some ideas that I've been mulling over. I'll just put up a few lists and give my thoughts, so feel free to skip this lol.

Just for reference here are brief descriptions of the lists below:
List 1: 1500 pts Vanilla skies
List 2: Competitive DE 1500 pts
List 3: IG 1500 pts (evolution of my list)
List 4: Farsight blob tau 2000 pts


15 May 2013

Chiswick Gaming Club

So Chiswick Gaming club has finally been properly started at the following address:


18 Stamford Brook Avenue, (London - obviously)


Here's the link to the fb page. So anyone planning to go there? I don't have my army with me yet, but am planning on getting it flown over hopefully by this weekend and I may be able to get some games in between exams since I'm on study leave.

Tau Troops: Breakdown

Despite almost abandoning my tau, I've seen the light and perhaps will even be joining the greater good and not getting rid of my existing tau. To this end I have even now bolstered my forces with not one, but two riptides.

Today, I want to look at troop choices for tau. You have two: kroot and firewarriors.

Firewarriors:

Relatively cheap for what they do, however that's when you have squads of six, go up to 12 and you can have the same number of kroot for almost half the points. Also these guys either want to be hiding somewhere, in which case you're probably investing in a defence line, or in a devilfish so they can come out of reserve, which brings up the costs. They do have supporting fire, and can take a markerlight though.

Kroot:

Cheaper than firewarriors, and have a lot more options about how to deploy/appear on the board. Infiltrating is always good even if to just keep your enemy guessing. Outflank coupled with the xv8 special system for auto-coming from a board edge within 6 and you can give your opponent a nasty surprise. Also kroot benefit greatly from forests, and actually can still act as an effective sacrifice unit and even hold their own in combat against some enemies (especially orks and guard). The problem is that they have shorter range, but given how close they can pop up to the enemy, this isn't always going to be a problem.

Conclusion:

So which is better? I'm not sure really, sort of leaning towards the kroot, but it seems like it would be a good idea to have at least one maxed out squad of firewarriors in a tau army or two min sized ones, especially in a gun-line type army. However kroot, may see more action with my tau in the future.

As side note... Why am I planning to play tau again?? I mean I hate gunline armies... Oh well, at least the riptides will be fun, as will the farsight/shadowsun deathstar that I may have to invest in for larger point games... Euurrghh - too much new shiny stuff.

24 April 2013

Headquarters : Free online army builder

Just thought I'd share this as I realised I haven't yet. While the site that's developed it is fully in Russian, the actual army builder is 100% in english. It's great, quick and even has a few options for printing/sending your lists. It does have the occasional glitch or mistake but other than that it's great! It's also recently had a massive overhaul and has all the latest army rules including the new tau.

Link

23 April 2013

Dark Eldar 1500 pts take 2


Dark Eldar (1496/1500pt.)
http://hq-builder.com/shared/5175bcfa028dbb646eb791b0

@HQ [ 1 ]

Baron Sathonyx (105pt.) Shadow field; Splinter pistol; Wychsuit; Phantasm grenade launcher; Custom skyboard; Bones of the seer; Twilight shroud;

@Elites [ 3 ]

3x - Kabalite Trueborn (146pt.)
> 3x - Kabalite Trueborn (27pt.); Kabalite armour; Blaster;
> 1x - Venom (65pt.); Splinter cannon (x2); Flickerfield;

3x - Kabalite Trueborn (146pt.)
> 3x - Kabalite Trueborn (27pt.); Kabalite armour; Blaster;
> 1x - Venom (65pt.); Splinter cannon (x2); Flickerfield;

3x - Kabalite Trueborn (121pt.)
> 2x - Kabalite Trueborn (22pt.); Kabalite armour; Splinter cannon;
> 1x - Kabalite Trueborn (12pt.); Kabalite armour; Splinter rifle;
> 1x - Venom (65pt.); Splinter cannon (x2); Flickerfield;

@Troops [ 4 ]

5x - Wyches (125pt.) Wychsuit (x5); Combat drugs (x5); Plasma grenades (x5); Splinter pistol (x5); Close combat weapon (x5); Haywire grenades (x5);
> 1x - Venom (65pt.); Splinter cannon (x2); Flickerfield;

5x - Wyches (125pt.) Wychsuit (x5); Combat drugs (x5); Plasma grenades (x5); Splinter pistol (x5); Close combat weapon (x5); Haywire grenades (x5);
> 1x - Venom (65pt.); Splinter cannon (x2); Flickerfield;

5x - Wyches (125pt.) Wychsuit (x5); Combat drugs (x5); Plasma grenades (x5); Splinter pistol (x5); Close combat weapon (x5); Haywire grenades (x5);
> 1x - Venom (65pt.); Splinter cannon (x2); Flickerfield;

5x - Kabalite Warriors (125pt.) Kabalite armour (x5); Splinter rifle (x4); Blaster;
> 1x - Venom (65pt.); Splinter cannon (x2); Flickerfield;

@Fast attack [ 2 ]

7x - Hellions (112pt.) Wychsuit (x7); Combat drugs (x7); Skyboard (x7); Hellglaive (x7);

6x - Reavers (156pt.) Wychsuit (x6); Splinter pistol (x6); Close combat weapon (x6); Combat drugs (x6); Reaver jetbike (x6); Bladevanes (x6); Heat lance (x2); Splinter rifle (x4);

@Heavy support [ 2 ]

Ravager (105pt.) Dark Lance (x3);

Ravager (105pt.) Dark Lance (x3);

@Created by Head Quarters - online roster builder

So it's got the mandatory darklight weapon per 100 points. Got 7 venoms, some blade-vaning  and a squad of anti-infantry trueborn. Actually got a decent amount of troops that aren't all just going to go in for a suicide attack unlike other de lists I've written and has a little fun unit of hellions that go with the baron and can score late game if someone survives. Mainly their job is to harrass and distract.


I've let go of the voidraven for this one because I've realised that the pricetag it has may just not be worth it at this points level. For higher points, yes definitely, but for now I'm going to drop it. Was trying to get some incubi in there, but honestly this seems better.

After some playtesting I have a feeling that I'll probably switch out the hellions for a small beast pack of maybe 4 khymerae and 2 razorwings but we'll see.

20 April 2013

The Start of a New Army: Dark Eldar

So I had a little holiday time left to make a start on my de. Tarted off by converting the razor wing I got off eBay slightly, not realising what dark lances look like and thinking they were splinter rifles or something and that they looked silly. Thus, after a bit of cutting, gluing and some liquid green stuff I ended up with the two void lances you can see. On the underside I just stuck on the coolest looking missiles and will count them as void mines.


I forgot to get a basing kit last time I visited a hobby shop so my kabalites are built but baseless. Got some incubi - lovely models - and did likewise with them. Glued together my eBay succubus too.


For the wyches, when I get around to them (probably towards July) I'll be trying to get more dynamic poses. The basing scheme for the army will be urban but snowy so I can use my IG display board for them without it looking too out of place. I'll be doing test schemes but to be honest my favourite is the gw studio scheme of the kabal of the black heart, although I might be tempted by a stahly style purple or a more magenta type like evil space elves from the dark city forums.

19 April 2013

Tournament Report: Spring Storm

I know this is from a while back, but I've only just got round to writing this up. So last Sunday we went to a 2000 pt single FOC tournament. Wanting to do something fresh and take a break from guard I took these guys (click here for army list):



Note: this is going to be less indepth than I usually do mostly because I'm lazy and also because can't remember all the detail. Honestly, I wasn't expecting much and wanted to find out what worked and what didn't in 6th considering I've only played one game with the smurfs in this edition, and the one before that was sometime in the first half of 5th. Here's some of the other armies.

Paul, persuaded by me, took a break from daemons and took Blood Angels (well and also he wanted to try out new Tau and couldn't be bothered to finish a soul grinder and another squad of pink horrors he'd bought)

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