tag:blogger.com,1999:blog-23197306481646221002024-03-18T09:48:37.808+00:0040K Battle Report BlogThe universe is a big place and, whatever happens, you will not be missedDimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.comBlogger273125tag:blogger.com,1999:blog-2319730648164622100.post-42201062031897598022014-08-03T18:51:00.001+01:002014-08-03T18:51:20.243+01:00Friday Little Party 6, Game 1Another 750 pt tournament with restrictions on identical units. I took <a href="http://40kbattlereports.blogspot.fr/2014/07/friday-little-part-game-1.html">the same list as last time</a>. And surprisingly had a bit of a deja vu when I came up against the same eldar player and on pretty much the same table as last time in round 1! He had modified his list slightly to deal with Land Raiders a bit better:<br>
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Farseer<br>
5 Fire dragons<br>
Falcon (maybe was a wave serpent)<br>
5 dire avengers<br>
3 jetbikes<br>
6 warpspiders<br>
5/6 swooping hawks<br>
Artillery (D-cannons?)<br>
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<a href="http://40kbattlereports.blogspot.com/2014/08/friday-little-party-6-game-1.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com3tag:blogger.com,1999:blog-2319730648164622100.post-37678464085668904352014-07-30T20:36:00.000+01:002014-07-30T20:36:03.193+01:001250 pts Iron Hands vs Astra MilitarumQuick break from tournament reports, and it was time to get in a match against <a href="http://desertkorps.blogspot.ru/">Strohkopf</a> who was testing his 1250 pt list for an upcoming tournament. Originally we were going to play 1850, so I planned to take a farsight bomb but since I didn't manage to fit everything into one case, instead I decided to take the opportunity to try an experimental list where I was combining several things that I had been looking at that would work in theory but needed some practice. It was also time to bust out my ebay bikes:<br>
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Iron hands:</div>
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Chapter master, bike, shield eternal, power fist, meltabombs (think I even had an Auspex which I didn't use)</div>
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5 legion of the damned, meltagun, multi-melta</div>
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Dreadnought, multi-melta, heavy flamer, drop pod</div>
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5 bikes, 2x grav gun, + multi-melta attack bike (silly and I forgot the models as well, they're being proxied by broadside legs)</div>
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Same again</div>
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5 scouts, land speeder storm with heavy flamer</div>
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Ditto</div>
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5 assault marines, 2x flamer, drop pod (proxied by kroot and firewarriors as I forgot to bring them as well having tried to stuff an 1850 point tau list into my case at the same time...)</div>
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British WW2 desert camo IG:</div>
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<span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0);"><b>HQ1</b>: CCS, Vox, Kurov's Aquila, Master of the ordnance, Chimera ML + HB </span><b style="-webkit-text-size-adjust: auto; font-family: 'Helvetica Neue Light', HelveticaNeue-Light, helvetica, arial, sans-serif;">HQ2</b><span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0); font-family: 'Helvetica Neue Light', HelveticaNeue-Light, helvetica, arial, sans-serif;">: Coteaz</span><br>
<span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0);"><b>HQ3</b>: Ordo Xenos Inquisitor, Liber, Rad, Psycthroke nades, 3x Servo Skulls<br><b>NF1</b>: Commissar<br><b>NF2</b>: Ministorum Priest<br><b>Troops1</b>: Infantry Platoon<br>PCS<br>3x IS, 3x SniperRifles, 3x LasCannons, 2x MeltaBombs, Vox<br>Conscripts, 25 men<br><b>Troops2</b>: Infantry Platoon<br>PCS, 4x Flamers, Taurox<br>3x IS, 3x AutoCannons, 3x GrenadeLaunchers, Vox, 2x meltaBombs<br><b>HS1</b>: Wyvern<br><b>Fort</b>: Aegis, Quad-gun</span></div>
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Mission we got was the emperor's will, with diagonal deployment (vanguard strike - see I've finally learn the names!). We both placed an objective in ruin close to the two table edges in what ended up being our deployment zones. AM got to pick sides and deploy first, making sure to spread out and give no space for any drop pods to land. Couple of servo skulls were planted around or near my dz. only the PCS with flamers in the taurox was in reserve. Coteaz is with the lascannon blob on my left, the inquisitor and priest are with the conscripts. Comissar is with the autocannon platoon on the right.</div>
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</div><a href="http://40kbattlereports.blogspot.com/2014/07/1250-pts-iron-hands-vs-astra-militarum.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com1tag:blogger.com,1999:blog-2319730648164622100.post-16020557948498667722014-07-29T14:00:00.000+01:002014-07-29T14:00:00.827+01:00Funeral March - Game 3Coming into Game 3 I'm surprised to be matched against Paul with his new Orks and a list I gave him some advice on (thought that burnas with killsaws would be a good inclusion).<br>
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Hq1: Badrukk</div>
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Hq2: Weird boy Ml 2</div>
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Elites1: Burna Boys 3 flamers, 2x killsaws</div>
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Troops1: Boys, rokki launcher</div>
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Troops2: Boys, rokkit launcher</div>
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Flash gitz</div>
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Dedicated transports:</div>
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Trukk extra armour rokkit</div>
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Trukk rokkit</div>
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Trukk big shoota</div>
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Morkanaut</div>
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Mission we get is relic. We decide to count the bastion as a 2 floor ruin that can be accessed from all sides with a difficult terrain roll of 3+ (if in btb). I get to pick sides, but Paul deploys and goes first. Warlord trait gives me the special jet pack move... Night is on turn 1. </div>
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My kroot are in outflank, crisis suits in deep strike, one squad of fire warriors in reserve. </div>
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Turn 1 everything comes forward. Flash gits and morkanaut unload into my poorly positioned broadsides killing one and wounding the commander. Thankfully I pass morale.</div>
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</div><a href="http://40kbattlereports.blogspot.com/2014/07/funeral-march-game-3.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-74531200037400932622014-07-29T00:26:00.000+01:002014-07-29T00:26:50.820+01:00Funeral March - Game 2Game 2 was against a pretty mean necron list which had somehow managed to get wiped by a fairly straightforward spawn star crimson slaughter list:<br>
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Necron Lord on barge, with scythe, mind shackle scarabs and shenanigans</div>
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D-lord with scythe and stuff</div>
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2x 6 immortals</div>
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6 wraiths, couple of whip coils</div>
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Annihilation barge</div>
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Mission we got was big guns never tire I believe with 4 objectives. I got to deploy and go first. Can't remember my warlord trait. I decide to reserve my firewarriors and outflank my kroot, figuring I didn't need to give up first blood. Everything else started in cover (why??) and as far back as possible (not so much with the broadsides). Pathfinders scouted into the ruins. </div>
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Opponent deployed pretty much as far forward as possible with his main scary stuff opposite my riptide in the corner. Turn 1 I focus on his annihilation barge knowing the damage it can do and do 2 hps and stun it. Riptide shot scatters off it but hits and kills a wraith instead. Suits jump back. Riptide turns on reactor for strength 9?</div>
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</div><a href="http://40kbattlereports.blogspot.com/2014/07/funeral-march-game-2.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-81339419940475626442014-07-26T18:22:00.000+01:002014-07-26T18:24:14.281+01:00Funeral March - Game 1Some more batreps that I'll slowly be putting up over the course of the next few weeks. First up an 1000 pt tournament report with same restrictions as last time (no double units except troops and some dedicated transports). Took the following Tau list:<br>
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Commander, MSSS, PEN chip, shield gen, stims, velocity tracker, iridium</div>
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Riptide, stims, ion, fusion, EWO</div>
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3 crisis suits, 2 fusion blasters, target lock, 2x 2 missile pod</div>
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6 firewarriors</div>
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6 firewarriors</div>
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10 kroot</div>
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4 Pathfinders</div>
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3 broadsides, 3x EWO</div>
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Game 1 was against a tyranids army, against which I must admit I was quite eager to play my first match:</div>
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Hive tyrant, wings, upgrades</div>
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30(?) gaunts with adrenal glands(?), and/or toxin sacs</div>
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30 termagants also similarly upgraded</div>
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2x zoanthrope</div>
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Malanthrope</div>
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Mawloc/trygon (idk I'm bad with nids sorry)</div>
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Mission was purge, I got to deploy first and did so in such a way so as to theoretically minimise the amount of cover he get/his ability to hide is tyrant in particular so that on turn 1 I'd be able to give him a good pummelling. </div>
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</div><a href="http://40kbattlereports.blogspot.com/2014/07/funeral-march-game-1.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-49362067841064738392014-07-20T08:37:00.000+01:002014-07-20T08:37:00.986+01:00Friday Little Party - Game 3Going into game 3, I've been hearing about some ork horde and a sm bike list that I could be versing. Unfortunately that's not actually what I come up against:<br>
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Astra militarum with imperial knight ally:</div>
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CCS, master of the ordnance, lascannon, camo</div>
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Veterans, camo, lascannon</div>
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Veterans, camo, lascannon</div>
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Wyvern</div>
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Imperial Knight (Errant?)</div>
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Mission is emperor's will. There's no night. Opponent's warlord gets relentless on warlord traits. I get stealth and move through cover ruins after which my opponent informs me that all these buildings bar one are not actually ruins.</div>
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</div></div><a href="http://40kbattlereports.blogspot.com/2014/07/friday-little-party-game-3.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com1tag:blogger.com,1999:blog-2319730648164622100.post-38303170966387284702014-07-19T17:05:00.000+01:002014-07-19T17:05:14.097+01:00Friday Little Party - Game 2So after game 1, I found myself paired up against another marine player:<br>
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(Imperial Fists)</div>
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Master of the forge with conversion Beamer and servitor pal</div>
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5 stern guard, melta, 3x combi-melta, plasma, drop pod with deathwind</div>
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5 tacticals with missile launcher</div>
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5 tacticals with missile launcher</div>
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Storm talon with sky hammer missiles</div>
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Thunderfire cannon</div>
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Big guns never tire 4 objectives. Placed in cover and centrally.</div>
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Won roll off to pick sides. Picked side with more terrain to give him less places to hide and make it harder for the pod to land somewhere safe. It would also minimise the strength of his conversion Beamer. I had first turn and planned to move into the centre and occupy the space hoping that the drop pod would miss it's mark. Snap shots killed the servitor and a couple of marines. Both squads passed leadership.</div>
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</div></div><a href="http://40kbattlereports.blogspot.com/2014/07/friday-little-party-game-2.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-33037681425215332442014-07-18T18:24:00.000+01:002014-07-22T18:28:48.362+01:00Friday Little Party - Game 11st game of 7th ed, 750 pts, foc restricted to no doubles apart from troops and dedicated transports (with several exceptions eg waveserpents).<br>
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Took my old 6th ed surprise list:</div>
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Master of the Forge</div>
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5 scouts, heavy bolter</div>
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5 marines, meltagun, melta bombs </div>
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Land raider redeemer, multi-melta, extra armour</div>
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Land raider</div>
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I rolled on strategic traits and got outflank on my warlord. Night was on turn 1 and I won the roll off to deploy first. Objective placement was kept in my deployment zone near terrain in the open in order to be able to claim with both land raiders or troops with ease.</div>
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</div></div><a href="http://40kbattlereports.blogspot.com/2014/07/friday-little-part-game-1.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-43094595098106320172014-07-14T18:38:00.001+01:002014-07-22T18:30:48.137+01:00Back from the dead (well not quite)Very little gaming this year unfortunately, been busy with exams and such. Did manage to attend chiswick gaming club properly again as can be seen below and also performed woefully in a doubles tournament with my bro where we just took whatever we had painted. Before 6th came to an end I also managed to make a start on building some artillery that I won from IDIC's laser cut card giveaway as well as some pain tokens/objective markers.<br />
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Was going to try to attend an 1650 pt tournament in London called clash of the titans towards the end of 6th but in the end did not have time to spend two days of study leave to play 40k. I even managed to start painting/quick shading my tau contingent but sadly that is now useless as a result of the change to the allies system... Classic...</div>
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Honestly I don't think the posting is going to become any less sporadic any time soon due to a combination of 7th edition coming out and me not having a viable army as well as more exams and uni applications coming in September. </div>
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Hopefully dark eldar will come out at about Christmas and I'll be able to get back into this hobby properly again.</div>
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DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-9676433800398544372014-01-08T08:00:00.000+00:002014-01-08T08:00:06.320+00:00Dark Eldar vs Orks 1000 ptsFrom about 3 months ago now (early september was it??), but I'll do my best to reconstruct what happened.<br>
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Dark Eldar (something along the lines of):<br>
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Baron<br>
Haemonculus with either a venom blade or a liquifier gun<br>
3 trueborn, blasters, venom<br>
3 wracks, venom<br>
3 wracks, venom<br>
3 wracks, venom<br>
2 beastmasters, 5 khymerae (random terminators, kroot hounds), 2 razorwing flocks (th/ss termies)<br>
6 reavers (testing them barebones)<br>
Ravager<br>
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Wazdakka<br>
Big mek with shokk attach gun (in bw with lootas)<br>
Lots of bikers<br>
Lootas in a battlewagon with lots of upgrades<br>
10 gretchin<br>
Skyshield<br>
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<a href="http://40kbattlereports.blogspot.com/2014/01/dark-eldar-vs-orks-1000-pts.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com1tag:blogger.com,1999:blog-2319730648164622100.post-3381863187329490452014-01-07T08:00:00.000+00:002014-01-07T08:00:05.650+00:00Ovesa star vs blood angels 1250Another batrep from ages ago, I persuaded Paul to try out his Blood Angels since he was bored of Daemons at this point, meanwhile I wanted to see what Ovesa-star was like and to try out farsight enclaves, especially all the special riptide stuff.<br>
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The 1250 pts lists:<br>
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Farsight<br>
Ovesa<br>
Riptide with ion accellerator and bling<br>
Crisis suit with 2 marker drones<br>
Crisis suit with 2 marker drones<br>
Crisis suit with 2 marker drones (yes I know now I couldn't have done this)<br>
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Buff commander, can't remember what he had but I'm pretty sure it was just about everything that I could possibly put on him.<br>
Kroot (outflank)<br>
3 broadsides, someone may have had EWO or target lock<br>
(Landing pad? - not sure if it was my fortification or just on the table)<br>
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Mephiston<br>
Corbulo<br>
Sternguard with combi-plas in a pod<br>
Baal pred<br>
Assault squad with meltagun<br>
Assault squad with flamer<br>
5 Sniper scouts with missile launcher<br>
5 cc scouts (outflank)<br>
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<a href="http://40kbattlereports.blogspot.com/2014/01/ovesa-star-vs-blood-angels-1250.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-74990212392374285422014-01-06T08:11:00.000+00:002014-01-06T08:11:15.788+00:00Workbench WIP - Baron, LR and Chapter Master on BikeJust a quick update on what I built about a week ago now. First of all I got inspired to try and make a baron conversion. All he needs is a greenstuff cloak and I might kitbash his weapon to make it more menacing. I quite like the bat-like look of his skyboard. It's a conversion based on a mix of a hellion skyboard, a reaver jetbike spare part and lots of spikey bits. I need to tidy up some of the joints though as they're a bit messy at the moment.<br />
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I also dug up an old captain and biker sergeant that Paul made probably about 5-6 years ago now. I swapped their backpacks, gave him a shield, cleaned him up and magnetised a powerfist so he can eventually get a thunderhammer/burning blade if I feel like it at some point. Also in the background is my old landraider which I continued fixing, this time by removing the assault cannons which shouldn't be there by tearing them off. I found some heavy bolters which were meant to be predator side sponsons and tried them but they look a little chunky so we'll see. In any case it's not crucial anymore since I'm not going to a 750pts tournament as planned for which I would have needed to have gotten this done.<br />
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DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-69259302674133848002014-01-05T13:53:00.000+00:002014-01-05T13:53:28.231+00:00Daemons UpdateHi guys, Paul speaking. Long time no see yo. Basically the latest thing I've been up to is getting these Vargeists to use as Daemon prince stand ins upon my brother's suggestion. I actually really like them, they're way more awesome and detailed than the normal dps.<br />
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Also I finally got a chance to play the flying circus at a recent tournament with be'lakor, fate and 2 dps alongside a bunch of plagues making up my 1500 points. Was a lot of fun but unfortunately I got a dickhead of an opponent in game 1 who attempted to claim that buildings in 40k can't be more than 3 storeys high and in the last game there was a crap table house rule that meant that psychic tests peril on any doubles which meant that all my dps effectively committed suicide.</div>
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I probably should really start posting on here more often or I'll get in all sorts of trouble...</div>
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I'm going to eat you, you foul creature<br />
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Ait boss</div>
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Also here's a video of game 2 from the tournament I mentioned.</div>
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<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/jSQ9_EVzXiE" width="560"></iframe><br />DaWarboss Gobzmeathttp://www.blogger.com/profile/04154733990690321521noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-30946020249912161402013-12-29T18:55:00.001+00:002013-12-29T18:55:46.273+00:00Digital weapons v1 game 3Game 3 - vs Necrons:<br>
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(Apparently this is a copy and paste of his list)<br>
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<span class="Apple-style-span" style="color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 20px;">HQ - Imotekh the Stormlord(Royal Court: - Cryptek + chronometron (40 pts) - Cryptek + voltaic staff (25 pts) - Cryptek + abyssal staff + veil of darkness (60 its)) [350pt] <br style="box-sizing: border-box;">HQ - Overlord(warscythe, sempiternal weave, resurrection orb, mindshackle scarabs, phase shifter) [205pt] <br style="box-sizing: border-box;">Troops - Immortals x7(gauss blasters) [119pt] <br style="box-sizing: border-box;">Troops - Warriors x 6(Night Scythe (Dedicated Transport)) [178pt] <br style="box-sizing: border-box;">Troops - Warriors x5(Night Scythe (dedicated transport)) [165pt] <br style="box-sizing: border-box;">Heavy support - Annihilation Barge(tesla cannon) [90pt] <br style="box-sizing: border-box;">Heavy support - Annihilation Barge(tesla cannon) [90pt] <br style="box-sizing: border-box;">Heavy support - Annihilation Barge(tesla cannon) [90pt] <br style="box-sizing: border-box;">Fast attack - Canoptek Wraiths x6() [210pt] </span><br>
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Mission is 6 objectives, fast attack scores, but doesn't give up points. Each player places a 3, 2 and 1 - pointer, the values of which are revealed upon a unit coming within 3" of them. Deployment is vanguard strike. I'm not sure who gets to pick sides, may have been me. I try to keep my objectives close together around the landing pad. He wins the roll-off for first turn and takes it, claiming that he's already been nearly wiped by one tau player in round 1 and that this will be a quick game... I'm not so sure. He redeploys his barges several times, finally settling on placing them as far forward as possible. His massive immortal squad with all the lords and crypteks is behind the main ruin in his dz.<br>
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<a href="http://40kbattlereports.blogspot.com/2013/12/digital-weapons-v1-game-3.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com2tag:blogger.com,1999:blog-2319730648164622100.post-7909381927314918272013-12-29T18:05:00.002+00:002013-12-29T18:08:37.182+00:00Digital Weapons Game 1 - on videoCourtesy of Spaceman/The False Emperor Youtube channel, you now have the chance to view game 1 <a href="http://40kbattlereports.blogspot.ae/2013/12/digital-weapons-v1-game-1.html">as seen here</a> on video! It's all in russian but nonetheless. In other words, I guess I can now say I'm internet famous...<br />
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<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/fYArlKnSLl8" width="560"></iframe>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-59362635144792320612013-12-27T12:48:00.001+00:002013-12-27T12:48:08.030+00:00Digital weapons v1: Game 2Game 2 - relic, dawn of war deployment. I get the pleasure of versing a seer council of doom for the first time:<br><br>Farseer, bike, spear (doom, executioner, guide)<br>Farseer, bike spear (eldritch storm, death mission, guide)<br>8 warlocks on bike (2x guide, 3x executioner, doom, enhance/drain, quicken/restrain)<br>5 dire avengers, wave serpent, scatter laser, holo-fields<br>5 dire avengers, wave serpent, scatter laser, holo-fields<br>Wraithknight with D-cannons or whatever they're called<br><br>Baron Sathonyx<br><br>5 warriors, blaster, venom with extra cannon, maybe some grisly trophies or something.<br><br>My opponent somehow didn't get fortune so I guess I wasn't even versing this army at it's full potential. The special rule for this table was night-fight happens automatically on both turn 1 and turn 5, which was great considering I rolled night attacker for my warlord trait...<br><br>I win the roll of to choose sides and give my opponent the side with minimal los-blocking terrain so he hasn't got anywhere to hide the council should I get turn 1. I place the skyshield accordingly to negate the one los-blocker that my opponent could potentially use.<br><br>I then lose the roll of for first turn, courtesy of the baron...<br>
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<a href="http://40kbattlereports.blogspot.com/2013/12/digital-weapons-v1-game-2.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-68882726209166026962013-12-27T08:00:00.000+00:002013-12-29T18:18:46.234+00:00Digital weapons v1: Game 1Just a quick intro to start off with. This was an 1500 pt tournament with all of the new dataslates, etc allowed. IA on the otherhand was not. Proxies and unpainted models were also not placed under any restrictions which meant it was the perfect place to test the list I came up with following the 1850 doubles tournament. In effect I took that but obviously trimmed down. Also there was a funky rule where something special happened on each table.<br>
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Primary - Tau:<br>
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Commander, CnC node, MSSS, PEN-chip, Iridium armour<br>
Riptide, ion accelerator, fusion blaster, EWO, Velocity tracker<br>
10 kroot, hound<br>
10 kroot, hound<br>
5 pathfinders<br>
5 pathfinders<br>
3 broadsides, 2x EWO<br>
Skyray, twin-linked SMS<br>
Skyray twin-linked SMS<br>
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Secondary - Iron Hands:<br>
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Chapter Master, bike, artificer armour, shield eternal, power fist<br>
5 bikes, 2x grav-gun<br>
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Skyshield Landing pad<br>
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Game 1 vs CSM + Necrons:<br>
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Sorceror, couple of mastery levels, force axe (?)<br>
Cultists<br>
Cultists<br>
Heldrake<br>
Heldrake<br>
2x Oblits<br>
2x Oblits<br>
Havocs with Lascannons<br>
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Necron Lord, 2+ armour, res orb, scythe<br>
Cryptek, (orb?), special flamer and/or haywire staff thing (voltaic staff?)<br>
5 warriors<br>
5 warriors<br>
Night Scythe<br>
Night Scythe<br>
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Bastion with Comms-relay<br>
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The table we got was wintery and so no weapons would overheat... Decent for my opponent kinda meh for me with my one twin-linked riptide... Mission was Big Guns Never Tire 2 objectives and Hammer and Anvil deployment - heavy support doesn't give up any points... <strike>I manage to win the roll off for first turn</strike> I think actually my opponent went first and to pick sides. I try to give my opponent the side with relatively little terrain to hide behind. Chapter Master, Commander and Riptide join up to deliver a turn 1 alpha strike that will definitely get first blood, broadsides sit nearby so the commander can flit between them. The rest of the army is as far away from the heldrakes as possible or behind/in between the legs of the skyshield which were ruled as giving 3+ cover, as opposed to the top of the landing pad which only gave a 4+ invuln...<br>
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<a href="http://40kbattlereports.blogspot.com/2013/12/digital-weapons-v1-game-1.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-78520780065760272872013-12-26T19:43:00.002+00:002013-12-29T18:17:36.019+00:00750 point tournament: Christened in Battle<div>
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This past weekend I attended two tournaments, the second of which was 750 pts full wysiwyg and full paint. There was limited space but a lot of people turned up so games were played on a half table. This benefitted so up armies in some situations a lot more than others...</div>
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My list 750 pts Iron Hands:</div>
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Master of the forge</div>
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5 scouts,heavy bolter</div>
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5 tactical marines, meltagun, melta bombs</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgErAAwkDNwqxUsi6aU2k_QgbqEerQLJ9XOhZtgnJ3hS5fed3rHnCS8jlOEILldPfFz4nUzJWlvNRm-IiCrQ1EDnZiXh6ngfbE6qwCFiDle_4cdbfcwPU5TOfSYXycZU-cUD4Fb0WnJwQ/s640/blogger-image--311816907.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgErAAwkDNwqxUsi6aU2k_QgbqEerQLJ9XOhZtgnJ3hS5fed3rHnCS8jlOEILldPfFz4nUzJWlvNRm-IiCrQ1EDnZiXh6ngfbE6qwCFiDle_4cdbfcwPU5TOfSYXycZU-cUD4Fb0WnJwQ/s400/blogger-image--311816907.jpg" width="400"></a>Land raider redeemer, multi-melta, extra armour</div>
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Land raider</div>
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The idea was that heldrakes don't scare me and I bring something no one expects to see, and two of them at that. For people who had not come prepared this was likely to be a shock. I was also aware that at the same time I could come up with some very bad match-ups for me to the extent where I am hoping for the best shooting with two lascannons while being torn apart by a stromraven.</div>
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Also of note is the fact that I finally dug up my half-built land raider that I had lying around from what? 6 years ago now? So I fixed it up and got 3 colours on it...</div>
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Game 1 vs Necrons</div>
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</div><a href="http://40kbattlereports.blogspot.com/2013/12/750-point-tournament-christened-in.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com4tag:blogger.com,1999:blog-2319730648164622100.post-19774506007227437992013-11-24T14:57:00.002+00:002013-11-24T14:57:51.005+00:001850 - Marines + Tau<a href="http://images.dakkadakka.com/gallery/2010/1/20/77499_md-Conversion,%20Greenstuff,%20Imperial,%20Legion%20Of%20The%20Damned,%20Space%20Marines,%20Warhammer%2040,000.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="197" src="http://images.dakkadakka.com/gallery/2010/1/20/77499_md-Conversion,%20Greenstuff,%20Imperial,%20Legion%20Of%20The%20Damned,%20Space%20Marines,%20Warhammer%2040,000.jpg" width="320"></a>Just been thinking of a list something along these lines... not sure what chapter tactics to use though, and perhaps it might be better to swap tau to primary... but then we'd be looking at a very different list so...<br>
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Nicely formatted version of the list can be <a href="http://hq-builder.com/roster/529200c0028dbb038f52a499">found here.</a><br>
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<a href="http://40kbattlereports.blogspot.com/2013/11/1850-marines-tau.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-17145699314134998722013-11-16T15:33:00.000+00:002013-11-16T15:35:06.135+00:00Farsight PIPJust a quick one (from about what 2 weeks ago now?) Got some work done on mr Farsight, blocked out the red and started the highlighting, got half a mind to repaint all my tau as Farsight enclaves now, haha.<br />
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DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-6155770434054546312013-11-03T12:00:00.000+00:002013-11-26T18:51:45.148+00:00Double Blow - Game 3Game 3 - vs Space marines and Dark Angels<br>
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Tigurius - scrier's gaze, prescience and the malediction that makes us re-roll successful saves<br>
Techmarine on bike with conversion beamer ( i think)<br>
3x devastator centurions in land raider with multi-melta<br>
5x scouts with snipers and camo cloaks<br>
5x scouts with combat weapons and pistols in land speeder storm with heavy flamer<br>
Land raider redeemer<br>
Stormraven with multi-melta and lascannon<br>
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DA librarian ML 2, 4+ invuln thing - precognition and something else,<br>
5 deathwing knights<br>
5 scouts<br>
Stormraven with multi-melta and lascannon<br>
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Mission: Relic, Deployment: vanguard strike.<br>
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Our opponents got to choose sides and I think they made a mistake here. If they had picked the diagonal to give us and themselves very little terrain, we would still be ignoring cover against their land raiders no matter what, meanwhile we wouldn't have had a massive ruin to fortify and sit everyone in. For warlord traits we got night attacker and promptly put it to use.<br>
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<a href="http://40kbattlereports.blogspot.com/2013/11/double-blow-game-3.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-68637178094819287962013-11-02T10:00:00.000+00:002013-11-02T10:00:00.858+00:00Double blow - Game 2Army list can be found in previous post.<br>
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Game 2 vs chaos allied with black legion.</div>
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Abaddon - got shrouded on boon of mutation</div>
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2 oblits mon</div>
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2 oblits mon</div>
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2 oblits mon</div>
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10 cultists</div>
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10 cultists</div>
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5 spawn mon</div>
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Helldrake </div>
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Helldrake</div>
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Sorcerer ml 3, bike, boon of mutation (?)</div>
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10 cultists</div>
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10 cultists</div>
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Helldrake</div>
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2 oblits mon</div>
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His sorcerer got puppet master, fearless and some other thing. Yes I say his because I've played this guy before, he's a very good player, all the models were his own and he told me that his friend was there only because he needed a team-mate for the purposes of doubles.</div>
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Mission - big guns never tire, deployment - hammer and anvil.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQKbA61ckQuw1Np8xH_F-sz1ItFCrkE31QMif8g-T_GO8Xqx_C8URlLxJJ7irmgu6gHNsoiyPkQdDoEaIkyx4IICSdiL3pwT5VitjnYb0IAfN5doYxOgHvhhi_GGgIFeD16xAkyEQv3g/s640/blogger-image--1228243273.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQKbA61ckQuw1Np8xH_F-sz1ItFCrkE31QMif8g-T_GO8Xqx_C8URlLxJJ7irmgu6gHNsoiyPkQdDoEaIkyx4IICSdiL3pwT5VitjnYb0IAfN5doYxOgHvhhi_GGgIFeD16xAkyEQv3g/s400/blogger-image--1228243273.jpg" width="400"></a>We win the roll of to choose sides and straight away make a mistake as Paul persuades me that there's a nice ruin where we can place everyone. Unfortunately this turns out not to be the case as it means for the most part no one would get cover. We get to go and deploy first. They plonk their aegis right in the middle of the board. We fortify the far left ruin and put broadsides in it. Riptide, pathfinders and bikes in the middle and thunderfire and two rhinos with tacticals behind the building as well. Everything else in reserve, kroot outflank.</div>
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</div><a href="http://40kbattlereports.blogspot.com/2013/11/double-blow-game-2.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com1tag:blogger.com,1999:blog-2319730648164622100.post-51138239788061607012013-11-01T16:42:00.001+00:002013-11-01T16:42:47.673+00:00Double blow - Game 12000 pts doubles, single foc one player is the "allied detachment" hence why we tried to make the two halves as equal as possible while remaining semi-competitive and using as many painted marine models as possible. My team-mate was my brother Paul.<br>
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Took the following list:<br>
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Chapter Master, shield eternal, burning blade, bike, artificer armour, auspex<br>
5 bikers, 2x grav-gun<br>
Tactical Squad, plasmagun, combi-plasma, multi-melta, rhino<br>
Tactical Squad, plasmagun, combi-plasma, multi-melta, rhino<br>
Stormtalon, twin-linked lascannon<br>
Stormtalon, twin-linked lascannon<br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1A1iqCe9DrXq0gfAFnnrbP6fIHTde6A8PiLqnmNeZQBdgpbS4_4pNWrZlR42v3MV1rsLA7kP0sjbOZtZPRM_zCg_47hNqIuZ96uCHXdqG-sdKrwwg7ZbGUz9uTk4bL6OZZsj30lSQyQ/s640/blogger-image-1623994951.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1A1iqCe9DrXq0gfAFnnrbP6fIHTde6A8PiLqnmNeZQBdgpbS4_4pNWrZlR42v3MV1rsLA7kP0sjbOZtZPRM_zCg_47hNqIuZ96uCHXdqG-sdKrwwg7ZbGUz9uTk4bL6OZZsj30lSQyQ/s400/blogger-image-1623994951.jpg" width="400"></a>Thunderfire Cannon<br>
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Allied Tau (under Paul's control):<br>
Commander with Iridium armour, PEN chip, MSSS, 4+ invuln, stimulant injectors<br>
Riptide, ion, fusion blaster, EWO, velocity tracker<br>
6 Firewarriors<br>
10 kroot, hound<br>
6 pathfinders<br>
3 broadsides with missiles, 2 with target locks<br>
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Game 1 vs Raven guard plus some other space marine chapter</div>
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They had roughly:</div>
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</div><a href="http://40kbattlereports.blogspot.com/2013/11/double-blow-game-1.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-8343214592314390722013-10-26T19:40:00.000+01:002013-10-27T04:59:49.774+00:002000 points doubles list + army painting updateUpdated painting on lots of my marines. Close-ups following the tournament. Format will be single foc, one player counts as the allied detachment. Interesting to see how much my painting has improved over the last 5-6 years (these bikers were some of my first models). Also tried a bit of quite unsuccessful freehand on my second rhino and got it painted up.<br>
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For those interested, the list can be found here: <span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0);">http://hq-builder.com/shared/526586bd028dbb14c131cbb6</span></div>
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DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0tag:blogger.com,1999:blog-2319730648164622100.post-84606609556654229882013-10-26T19:39:00.000+01:002013-10-26T19:39:00.181+01:001850, Purge, Marines vs Orks1850 pts marines:<br>
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Ultras: </div>
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Librarian ml 2</div>
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Master of the forge</div>
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6-8 (can't remember) sternguard with powerfist and 3x combi-melta</div>
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Tactical squad, plasma, combi-plasma, multi-melta, rhino</div>
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<span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0);">Tactical squad, plasma, combi-plasma, multi-melta, rhino</span></div>
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<span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0);">5 scouts, snipers, camo cloaks</span></div>
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<span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0);">Stormtalon with lascannon</span></div>
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<span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0);">Stormtalon with lascannon</span></div>
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<span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0);">Thundefire</span></div>
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<span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0);">White scars:</span></div>
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<span style="-webkit-text-size-adjust: auto;">Chapter master, bike, shield eternal, burning blade, articifier</span></div>
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<span style="-webkit-text-size-adjust: auto;">5 bikers 2x grav-guns</span></div>
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Orks:</div>
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Wazdakka</div>
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<span style="font-family: Times, Times New Roman, serif;">War boss, eavy armour, big choppa</span></div>
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<span style="font-family: Times, Times New Roman, serif;">5 bikers</span></div>
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<span style="font-family: Times, Times New Roman, serif;">30 boys, 3 rokkit launchers, nob power klaw</span></div>
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<span style="font-family: Times, Times New Roman, serif;">Gretchin</span></div>
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<span style="font-family: Times, Times New Roman, serif;">6 nobs, power claws big choppas, eavy armour, combi skorcha, trukk</span></div>
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<span style="font-family: Times, Times New Roman, serif;">10 lootas</span></div>
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<span style="font-family: Times, Times New Roman, serif;">10 lootas </span></div>
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<span style="font-family: Times, Times New Roman, serif;">3 deffkoptas</span></div>
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<span style="font-family: Times, Times New Roman, serif;">Battlewagon, zapp gun, dethrolla</span></div>
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<span style="-webkit-text-size-adjust: auto; background-color: rgba(255, 255, 255, 0);"><span style="font-family: Times, Times New Roman, serif;">Battlewagon, </span>zapp gun, dethrolla</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg28Rx18NzihlvXLcj6_Gw_7ZuUS4IUTr_FY_b5vKgfeu81QmtE731tf_IkY7150F6_Xfyg-YfdWe426zQ3ntzLE7phcv6AsbYOH6E9j_3Eu6vUZ3cPwN_iFyTSo4S84gMGUJ2QKNDINA/s640/blogger-image-2025343226.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg28Rx18NzihlvXLcj6_Gw_7ZuUS4IUTr_FY_b5vKgfeu81QmtE731tf_IkY7150F6_Xfyg-YfdWe426zQ3ntzLE7phcv6AsbYOH6E9j_3Eu6vUZ3cPwN_iFyTSo4S84gMGUJ2QKNDINA/s400/blogger-image-2025343226.jpg" width="400"></a>Purge the alien, dawn of war. We placed terrain using the rule book method, hence why it looks so retarded. Paul had first turn, an deployed the battlewagons full of lootas and the nob truck on the skyshield. Bikes went into hiding with wax dakka behind the fort, deffkoptas central and gretchin in a small ruin on my left flank. The mob of 30 orks was left in reserve.</div>
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In response I set up my thundefire as far away from the lootas as possible with good line of sight on top of a tower (bottom left). Scouts went into a fortified ruin behind the aegis with the quad gun, bikes were central to attract attention and because I couldn't hide both them and the rhinos in the central ruin.</div>
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For psychic powers I got flame breath and invisibility. Warlord trait was -1 to enemy reserves. Can't remember what Paul got.<br>
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</div></div></div><a href="http://40kbattlereports.blogspot.com/2013/10/1850-purge-marines-vs-orks.html#more">Read more »</a>DimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.com0