Showing posts with label Events. Show all posts
Showing posts with label Events. Show all posts

15 May 2013

Chiswick Gaming Club

So Chiswick warGaming club has finally been properly started at the following address:


18 Stamford Brook Avenue, (London - obviously)


Here's the link to the fb page. So anyone planning to go there? I don't have my army with me yet, but am planning on getting it flown over hopefully by this weekend and I may be able to get some games in between exams since I'm on study leave.

Update: new fb page https://www.facebook.com/ChiswickWargamingClub?ref=stream&hc_location=stream
New website: http://gamingchiswick.ucoz.com/

20 January 2013

2012 - Year in Review and Looking ahead

A bit late for this, but another year has come and gone and while there's been a decrease in the number of blog posts, in my opinion the posts were more substantial. I almost managed getting a post a week, so for this year I'm aiming for about 54 blog posts.

Unfortunately it's my GCSE year so blogging time will be hard to get, not to mention hobby time, so having set the above aim, realistically I'm probably not going to have much content on here till march/april and then after that till the summer. If I do post, it may have to become filler content, but I'll try to keep things interesting. With the help of some of the people who are meant to be my co-authors... this year could become more productive for the blog as a whole.

Having said that I'm still going to set myself the following goals:

- Attend at least 3 tournaments this year (got a head start cos I've already been to one!)
- Build 1500 pts of Dark Eldar - hopefully this will be a nicely converted army. I've essentially now had 2 or 2 1/2 armies to practice so I want this to be up to a good standard. I've also persuaded myself that this will probably be my last army that I'm going to buy, despite the temptation of all the other good things out there now
- Paint 1000 points of Dark Eldar, this may be quite hard but then I might have time later this year
- Paint some of the terrain which still hasn't been painted
- Finish the game board with flock and skulls/any missed details - shouldn't be too hard
- Work on my SM/Tau army
- Learn how to play doubles better/attend a doubles tournament

Now, let's take a look at the goals from last year and how I did (I actually haven't looked at them for the whole year until now lol):

18 September 2012

Tournament Report: Offence 6th

Warning: Long post lol despite saying it's not too detailed... :)

So I've finally decided to share the tournament results with you guys... Won't be too detailed but will cover all 3 of us to an extent hopefully. It was to be 3 rounds 1500 pts... Round 1 missions 1/2 from the rulebook (on a d3), round 2 missions 3/4 and round 3 missions 5/6. Mysterious objectives and terrain were meant to be in play but we generally forgot/ignored that ...

My army for the tournament had to be changed a bit as counting up my army just in case before it, I realised that the excel spreadsheet which I use, I had been using had a slight mistake (!!!) and I was 10 points over, hence the slight change in my list:

Company Command Squad with 2x plasmagun, medic

Veteran Squad with 3x plasmagun, grenadiers, power sword, chimera with multi-laser and heavy flamer
Veteran Squad with 3x meltagun, demolitions, chimera with multi-laser and heavy flamer

Platoon Command Squad with 3x flamer, power sword and plasma pistol
Infantry Squad Squad with grenade launcher and autocannon and commissar with power swrod and plasma pistol
Infantry Squad Squad with grenade launcher and autocannon
Infantry Squad Squad with grenade launcher and autocannon

Vendetta (had a hard choice between this or a hellhound or an aegis defence line)

Leman Russ Vanquisher with heavy flamer
Leman Russ Executioner with heavy bolter and plasma cannon sponsons
Leman Russ Eradicator with heavy flamer

Looking around before the match after I had set up my army on a tray (2 actually) that was (were?) given to me, I found that there were some interesting armies in sight. 3/4 grey knights, 4/5 space marines (various), no imperial guard apart from me, no dark eldar, 2 tyranids, 2 orks (1 Ilya), 2 Sisters of battle (1 with gk allies, one with guard), 2 chaos space marines (1 with daemon allies), a chaos daemons player, a tau player (with some forgeworld) and an eldar player (with just grav-tanks - forgeworld I think). Not sure if that was everyone but that was roughly it, there were roughly 14 tables so you can do the maths...

Round 1 I was paired up against grey knights, so I was a little scared, but I thought what the heck at least I get to see what they're all about. He had a stormraven, a dreadknight, 15 purifiers/interceptors (? troops anyway), a dreadnought with multi-melta, 5 grey knight terminators, a terminator librarian with some powers and a sprinkling of psycannons and maybe a flamer thing.

Mission we rolled for was objectives and we got 3 of them... deployment was pitched battle. Having determined the sides we placed objectives (He got first turn and decided to go first or maybe i was first but in any case he had first turn). One objective ended up in the open and 2 in opposite corners. Night fight didn't happen. His librarian + 10 troops + dreadnought went in the stormraven which he started on the table as he said he was scout moving + starting in skimmer mode (which you're not allowed but he was so confident about it I let it go at the time). His termies went central for the objective and a small purifier squad sat in a building on his side with their objective.

I deploy my blob in my building with the objective, the static ccs behind it to give orders and the executioner to the side to help out. The rest of my force (all meched up) presents a wall of A14 or gets cover saves on the other side of my deployment zone. Vendetta and pcs with flamers went in reserve. Plan: Get first blood, hope to hold home obj., drive up to middle obj and then contest/capture his objective if necessary.

Basically turn one he flew up and deposited his guys and shot me up a little, mainly knocking off the turret of the executioner. I responded driving up on the right and using first rank fire second rank fire on the blob to get first blood, take out his poorly placed librarian and kill about half the purifiers that were with him. (Btw when he saw how many dice I had to roll he suggested using an app he had on his ipad to roll all 60 or of them and it was actually quite useful allowing us to resolve the number of dead without any dice rolling at all) Also my executioner, unable to shoot next turn and with it's turret blown off decided to ram the dreadnought without much success, however in the centre I killed a terminator or two from long range shooting and did a little damage to the razorback.

It boiled down to me managing to kill his dreadknight and termies in the centre (but not before damage had been done) and taking out his remaining purifiers on the left while when the dread charged the blob in combat I just kept using my commissar's leadership and taking off 1-3 guys a turn. I got so engrossed with doing so well that I even forgot to bring on my reserves until turn 5... (facepalm) In the end my veterans in the middle managed to get to the objective on turn 6 after some back and forth running and I secured victory. I had first blood, slay the warlord and 2 objectives worth 3 points, while he had one objective slay the warlord and linebreaker, giving me and 8-5 win, however the difference in the score on vps wasnt enough to give me extra points in additional points to my 15.

Oh and btw in this tourny you could give your opponent a sportsmanship score of 1-3 (with 3 being best) but you could only give each number once (a bit of a silly system). In any case I gave my first opponent 3 and he gave me 3 too.

Round 2

Going into round 2 I was quite happy but I knew it was going to get tougher now that I was going to go up against someone who had also won their first game. At this point Ilya had beaten another ork player and Paul had lost to a chaos + daemons army.

At first I was matched up against Paul, but then they reset the system and changed some stuff around...

So I was matched up against sisters of battle and was a little worried. He had 2 exorcists, 3 squads of sisters with meltas in rhinos, a squad of dominions (?) in rhino, Coteaz, Celestine, 3 squads of acolytes with some sword thing and storm shield (perhaps some with rhinos), a storm raven, and some squads with loads of heavy bolters.


6 July 2010

Result of Vote & More battles to come

The results of the vote were:

50% for Commander Farsight. Now, the Tau players among you will know that he is the only close combat option for tau, he has a good WS, Initiative, save and a special power sword to go with this. This may sound amazing but take into account the cost (170 pts) and also the other downside - you cannot take any allies or Ethereals and your Fast Attack and Heavy Support choices are limited. Yet you also count Crisis Battlesuit choices as a compulsory 1+. All in all it is evident why some of you voted for this HQ choice.

50% for a Shas'o or Shas'el. This is a flexible and easily personalised and customised choice as you have a range of weapon and equipment options.

And don't forget that since Paul and I are playing a tournament there will be more battles to come soon. Battle 2 - Force Supremacy, shall be an 7pt Capture and control mission with dawn of war deployment.

1 June 2010

Storm Wardens:Collaborative army build charity and drawing


Ftw is running an event where you could win a huge, amazingly painted storm wardens army for the new warhammer expansion coming out this summer. Please take a look at the following link if you would like a sneak peak, more info or to buy your raffle tickets. http://fromthewarp.blogspot.com/2010/06/storm-wardens-space-marine-force-for.html

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