31 January 2012

750 pts orks trial run (Ilya) vs SM

Pretty much what the title says. This was actually a match where I also decided to try some things out - such as a squad of devastators with 4 missiles!

 My list was quite simple - lots of missiles and some anti-infantry firepower. An interesting thing to note is the captain with storm shield and thunder hammer.

Captain TH/SS

Tactical squad with plasma gun, plasma cannon, power fist and combi-melta
Combat squad with twin hb razorback

Land speeder typhoon with multi-melta

Devastator squad with 4x missile launcher

Ilya's army was something like:

Gazskull + small squad of nobs with assorted weapons
30 man ork squad
Deffkopta with missiles
Think that was about it.
Deployment - yes tactics matches are always played on this funky mat. Mission was seize ground with 2 (3?) objectives + pitched battle

The ork mob - can you spot the one painted by: 1) Me? 2) Ilya? 3) Paul ? ;)

I as the idiot I am as usual underestimate how far trukks can go and unleash their payload. All squads combat squadded and captain rode with the vanilla combat squad.

The devastation from another angle 
My turn and a lot of shots are unleashed on the mob - not many orks die, however gaz's squad is reduced to 1 man and gaz due to concentrated fire.

The orks retaliate with some minor damage to the land speeder

The deffkopta finally manages to do something but was wounded last turn for all its effort

16 January 2012

1750 IG vs Blood Angels: SG, Spearhead

Mission: Seize ground, deployment: table quarters - please tell me your thoughts - this was using my newly acquired iphone camera, which seems to focus a lot better than my regular (bad) one.

IG (slight variation on tourney list - which is shaping up nicely now):

CCS with 2x plasmagun, vox and medic

PCS with 3x flamer, plasma pistol, power sword and barebones guardsman
IS squad with AC + GL + vox and commissar with power sword and plasma pistol
2x IS squad with AC + GL + vox

Veterans with 3x melta, demolitions, chimera
Veterans with 3x plasma, power sword, grenadiers, chimera

Hellhound w/ heavy bolter

Leman Russ Executioner with plasma sponsons and heavy bolter
Leman Russ Vanquisher with lascannon
Leman Russ Eradicator Nova with heavy flamer

Blood Angels:


Furiosio dread with melta gun (+ storm bolter?) with drop pod

(10x) Tactical Squad with lascannon and meltagun in razorback with twin hbs (this has become a regular squad for Paul now)
(5x)Scout squad with snipers and missile launcher
(5x) Assault squad (barebones) ?!

Land speeder with heavy bolter and multi-melta

Whirlwind (-_-)

I won the roll off to go first and duly took it. Plan was to keep the platoon stationary for one turn (while shooting everything) then move forwards firing grenade launchers and massed lasguns and try to make it into the objective in the craters. Heavy weapons teams would baby sit the home objective whilst hopefully having some sort of field of fire while mobile vets and pcs would either go onto capture objectives or act as back/sweep up free ones in the late game. 

Hellhound would move up generally being a nuisance and hopefully frying some scouts - if that failed my eradicator nova could give it a shot too. CCS deployed close to the blob to give orders and the executioner stayed in reserve to avoid the overcrowding that happened last time.

Paul deployed sort of mirroring my deployment with the scouts scouting onto the objective in the tallest building. Some marines hiding on the floor below, the razorback on my left flank, while mephiston, a landspeeder and the whirlwind were on my right. Hopefully I could cause some damage with my vendetta on turn 1.

Turn 1
The gunline :D
Paul rolls a six and seizes the iniative...

silence fills the battlefield as the Imperial forces await the enemy's next move...

Which quickly appears in the form of dreadnought landing in the midst of imperial lines and promptly failing with his meltagun against the eradicator...

Having suffered very minor lossses the imperial gunline begins a bombardment causing minor casaulties to the traitorous marines.
Autocannons and grenade launchers are deployed against the enemy whirlwind but to little effect.

15 January 2012

2012 - what's next?

Been a bit caught up lately, but there are 3 batreps on the way. Meanwhile, I'd like to share this:


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