29 April 2012

Chiswick gw 500 pt games

So I'm just putting up some batreps which happened  few weeks ago close to the time when my new local GW (chiswick) opened. First match was me vs Paul. Btw this is me trying to use a mix of blogger mobile and the new blogger to post this.

He had Mephiston, some scouts, a razorback and 3 deathcompany with a power weapon.

My imperial forces consisted of a plasma vet squad with carapace armour, a blob with missile launchers and flamers escorted by a Lord commissar and a platoon command squad with 2x nade launcher and a lascannon. Oh and I was giving marbo a try
I won the roll off and chose to go first. Deployment: the blob took up the woods, veterans aggressively positioned in the centre and the pcs held some arcane ruins with marbo in reserve. I was faced with a tactical dilemma. You see we had a game at home before this and because 500pts was played on such a small table mephiston was incredibly fast. Coupled with the fact that my army had very bad armour saves and that the veterans had only 24 inch range guns this meant I could do two things. Hide/hold back the vets thus staying away from mephiston but attracting more attention to my very important command squad or more aggressively, meaning they would be more likely to get in range and closer to some cover in the centre since I would be moving forward - I chose the latter. Paul deployed very aggressively.
better look at the troops
Paul seized the iniative and advanced causing light losses. The guardsmen retaliated sniping off the razorback and failing against meph
Frantic assault in the centre ensued, which the blood angels began getting worse and worse at after the initial charge. Was a draw till second last turn and the one before of the game when the sergeant of the vets killed the whole squad.
Mephiston assaults but over a few turns I manage to put a few lucky wounds on him with the lord commissar and a perils of the warp


My command squad shot at the death company for most of the game basically sniping off one guy a turn after the first turn with their lascannon which was made twin-linked by the officer

18 April 2012

New Paints: Review

With the new paints having come out I decided to see if they were any good and straight away ordered some of the textures, some of the ardcoat and medium, primer and some flesh coloured paints cos I really needed some.
At first as you can see it just looks like muck, but it gets better
My initial thoughts are that the lids on the NEW NEW paints (if that makes sense :/) are new (wow thats a lot of repetition) and they are good. They do have a seal that snaps firmly shut although it is more difficult to open a paint pot the first time around. The paints seem to dry a lot quicker than before which is both good and bad because when you're painting fine details (such as faces -_-) with small brushes it can get annoying. However they do work, and despite gw saying that no watering down is needed I would suggest at least a small dap in water rather than straight from the pot.

New lids do stay open - above is what I mean
The drybrushing paints I did not even bother ordering because just by looking at pictures I felt that gw was trying to sell me some crap in a pot (seriously it looks like dust?). I tried using a shade and it was a little different to the old washes and went more into the recesses rather than clinging to the model at my first opinion, but a second time over and all was well.
Here's what the textures look like: above fresh pot^^ below after first use. \/\/

12 April 2012

40k tactics and list building

Warning!!! Long post and I think I may have rambled on a bit...

Here's just a few thoughts that I've been having over the last few weeks, please note that I'm by no means any amazing player but there are just a few things that I have noticed.

So what people usually do nowadays is find a unit that works well, stuff it full of equipment that does the job well too and then spam throughout their army. In the past I when I was told that this would make an army too "one-dimesional" I didn't understand how this could possibly be. I mean if you have loads of awesome stuff in your army wouldn't that make your army awesome too? Well that's the trap that most "netlists" fall into.

IDICBeer 40k
What one-dimensional means, is that every time you set up your army to play a game, you're always going to do the exact same thing no matter what, army-wide. This makes your list as a whole far too predictable, and so there is no scare for your opponent as everything is doing the exact same thing. While your whole army is working in conjunction with each other to do whatever they do best (e.g. meltavets in chimeras), because they all contribute small parts to a greater whole and that greater whole is always the same thing, then your opponent is always going to see what you're trying to do and perhaps be in a better position to adjust and stop it. It also, releases pressure off of your opponent and could make them complacent, rather than being on edge and being forced into silly mistakes and bad tactical decisions.

Imperius Dominatus
So let's take a look at an example, below is my Imperial Guard 1750 pt list:

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