21 August 2011

Sanguard Wip

It's been quiet around here recently... I don't know about the others but I've been busy working on Paul's Sanguinary guard using Jawaballs' NMM style - although I didn't have all the colours so I had to experiment... I found quite a nice mixture in my experimenting which is a mix of vomit brown and khemri brown - it makes quite a nice colour similar to snakebite leather and if you vary the mix of the two you can change the shade/dark - brightness of the colour.


Btw this is my first time attempting nmm :)

So just a quick one but here's what I have so far - I only need to wash them with leviathan purple and then I can go onto the details - tell me what you think so far.



18 August 2011

VOTE Results: Which Blood Angels special character are you?

Thanks for voting guys, much better than what usually happens... I wonder why...



8 of you voted for Mephiston. I really like Mephiston my self because he's very good in close combat and can get to the enemy quickly using "the wings of Sanguinius" and fleet.

6 of you voted for Dante. I really like putting Dante with a squad of Sanguinary Guard as they will land wherever you want the without scattering away, and are good in close combat and can shoot down the enemy tanks.

6 of you voted for Tycho. I usually take him with a squad of pistol and combat sword scout. The make a good assault unit especially if they have a razorback to take them (Blood Angels rhinos and razorbacks can turbo-boost).

6 of you voted for Gabriel Seth. I've never actually used him but he looks good as he has a strength 8 chainsword, whirlwind of gore attack and ferocious instincts.

4 of you like Lemartes. I've never see and don't know if he's good or not.

3 of you liked Corbulo. I like him because he has a 2+ feel no pain, he gives feel no pain to all guys within 6" and gives 1 re-roll per game.

2 of you liked the Sanguinor. I've never played with him but he's nearly impossible to kill (2+, 3+ invuln). He's also immense in close combat but he costs 285 points and Ghazghull (225 points) can just go in and kill the sanginor during Ghazghull's Waaagh (2+ invuln, strength 10, 6 attacks when he charges but he strikes at initiative one but should still inflict 2 or more wounds to the Sanguinor while losing only 0-1 wounds).

2 of you liked Death Company Tycho. I think he's quite good in close combat so I usually move him next to my Death Company and they assault something together nearly always killing the squad they assault.

None of you liked Astorath the Griim. I haven't played with him but I really think he costs to many points because he isn't actually that good unless you want a Death Company only list. If you know you're going to play against Blood Angels with Blood Angels don't take him because he will make your enemy's troops succumb to the red thirst on a 1-3 instead of 1.

17 August 2011

Ultramarines vs Blood Angels 1500pts capture and control US

You can find my army list here. Mission was capture and control with dawn of war deployment. Plan was to move in with the scout move and set up in the ruins early and then possibly be able to capture the enemy objective/ in a worst case scenario contest while the tacs in rhino sat on the obj having popped smoke. Termies would deepstrike as per list plan, everything else would walk on turn 1, combat squad and dread left flank, vindicator, devastators and bikers right flank. So pretty much an even spread. Sternguard would come in depending on Paul's troop movement.

My list is here.



LA Battle bunker displays and gameboards

This will just be a series of pictures so enjoy... as always click for larger pics













16 August 2011

Ultramarine US list

I'll start my return by giving you my marines that I took with me. I was expecting a lot of people to be there so I took a mixed army keeping it as balanced as possible, the only worry I had was if I had enough anti-infantry to take on a horde army, as it happened the place was practically empty and I ended up facing Paul as usual. We actually met a friend there but he doesn't know all the rules completely yet and since he collects imperial fists we decided to join him to my "team" hehe. I actually find it more fun playing with someone on your side cos then you get to discuss *EVIL PLANS* and such...

Anyway onto the list:


1500pts

Barebones librarian (force sword, bolt pistol, avenger and gate of infinity)  *I had never used the last one before and I decided to give it a go

Terminators with assault cannon
Sternguard - power fist, combi-melta (as found in the box lol)
Dreadnought: assault cannon, heavy flamer

Tactical squad with meltagun, missile launcher in rhino
Combat squad - plasma pistol and plasma gun
Scout squad with ml

Bikes : meltagun, plasma gun and power sword, joined by attack bike with multi-melta(actually this may have been a heavy bolter)

Devastators - lascannon, ml, hb, plasma cannon
Vindicator

So taking note that I couldn't take a lot of stuff due to transportation difficulty/bulkiness, I thought this was a decent list. Rhino tacies to move onto objective, scouts move to forward positions possibly capturing objs, combat squad is just a backup. The only thing that I didn't like was that I was taking devastators. In my opinion in a sm army they form too much of a threat and that you should spread out/at least have some heavy weapons throughout your army and not only in your heavy support devastator unit, especially if you only take one of them.

Termies land as necessary, bikes disrupt but are also a good utility unit, vindi pwns anything and everything, dreadnought is backup as necessary and sternguard go with libby gating around town and I wanted to try them not in a transport.

See you next time!

I'm back

Hi again, just a quick post to say that I'm back and I have a batrep for you from L.A. Battle Bunker :). It was a really awesome place but unfortunately I only had time for one battle. I also snapped a few photos of the tables and the stuff on display so stay tuned.

Other things that will be happening on this blog shortly will be a (probably) campaign because I picked up a planetary empires set, Ilya will probably follow up on his mysterious post (still need to talk to him about that one... ?) and Paul will (HOPEFULLY) do a vote result.

See you then and here is a teaser from the batrep.



Also I hope that I did not bore you guys to death with the scheduled posts, feedback on the mix of topics and degrees of interest would be appreciated so that I know what to save up for the next time that I am away (if there will be a next time...)

10 August 2011

1000pts IG vs SM Blobs take down power armour...

So time for the 2nd post since I am away and here is your scheduled batrep. Artemy as IG and me as ultras. Just to tell you a little about my gaming group. We have 3 players who permanently play including owning full armies (Paul, Ilya and myself) and we have some who are sometimes interested and others who got interested for a little time got a squad or two and got bored by the daunting task of painting and the time it takes to actually play a decent sized game.

Artemy falls into the second category. So in our matches I always make his army list for him give him advice (literally tell him) what to do in order to beat me (pretty much friendly games). So far he has won the one other game that has been recorded on this blog against, only last time it was the opposite way around - but he had more points due to some odd mistake...

Mission: Capture and Control (at least it wasn't annihalation, although I might have done better at that one...) Deployment: pitched battle.

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