4 June 2011

Squad Planning - Demolition Specialists

Right, the moment you've all been waiting for ... (not)

I have begun my entry, and then straight away realised that I forgot my IG codex in Russia. So a bit of a facepalm there... If any of you could kindly confirm, Special squads (from a platoon) can take only one demo charge, and then 3 meltaguns, right? Because that's what I was planning.

Onto the stuff. I borrowed some of Paul's left over sprues (cos this will be my trial to see if I can make vets in a similar way - the specialist team should end up looking rather hardcore) and they had a surprising amount of useful bits. What I don't understand is why normal IG squads don't get any cool little extras in the box (apart from a sergeant head that is).

So here is photo of my planning... I actually tried to draw stuff before making it this time, thanks Ricalope! And here you can see my crappy drawings...


Now here are the bits that are useful. There are some little pockets (of ammo?) , sights, and some stuff that could be bashed together to make a nice demo charge. As I was doing this I realised that I could potentially convert a commisar Yarrick, with a dynamic pose an appropriate human arm and a little greenstuff.

So I failed at circling the useful bits so try to work it out if you're really interested (I'm using my good camera by the way, feel free to scold me if I refrain from using it in the future).






And that's all for now - although I am working on my sentinel I started ages ago...

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