tag:blogger.com,1999:blog-2319730648164622100.post4708743388335522675..comments2023-11-10T08:57:09.945+00:00Comments on 40K Battle Report Blog: 2 tactical squads at the ready and new 2000pt listDimmyKhttp://www.blogger.com/profile/11748903925658560870noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-2319730648164622100.post-50404037434459565902011-10-27T12:35:37.122+01:002011-10-27T12:35:37.122+01:00All good pts. Null zone is staying unless I manage...All good pts. Null zone is staying unless I manage to do a bit of fiddling with pts and get a second Libby who will then have gate and might.DimmyKhttps://www.blogger.com/profile/11748903925658560870noreply@blogger.comtag:blogger.com,1999:blog-2319730648164622100.post-72355041024799925102011-10-27T12:16:42.298+01:002011-10-27T12:16:42.298+01:00DaWarboss has a good point but I wouldn't repl...DaWarboss has a good point but I wouldn't replace Null Zone to be honest. Very valuable ability. He has a good point about the Cyclone Missiles, fantastic weapon.Warflakehttps://www.blogger.com/profile/10466746323641160628noreply@blogger.comtag:blogger.com,1999:blog-2319730648164622100.post-74930001262349679032011-10-27T12:12:05.371+01:002011-10-27T12:12:05.371+01:00I think the army list is good except I would:
Cha...I think the army list is good except I would:<br /><br />Change the land speeder for 2 attack bikes (separate squads(one with multi-melta and one with heavy bolter).<br /><br />Put a cyclone missile launcher on the termies instead of the assault cannon and 2 melta bombs.<br /><br />Put Might of the Ancients instead of Null Zone.DaWarboss Gobzmeathttps://www.blogger.com/profile/04154733990690321521noreply@blogger.comtag:blogger.com,1999:blog-2319730648164622100.post-37608907528906363882011-10-27T11:26:33.694+01:002011-10-27T11:26:33.694+01:00Thanks - btw how would you equip an attack bike an...Thanks - btw how would you equip an attack bike and the devs?DimmyKhttps://www.blogger.com/profile/11748903925658560870noreply@blogger.comtag:blogger.com,1999:blog-2319730648164622100.post-63721302071484761232011-10-27T10:53:27.168+01:002011-10-27T10:53:27.168+01:00I completely understand and look forward to readin...I completely understand and look forward to reading how you do.Warflakehttps://www.blogger.com/profile/10466746323641160628noreply@blogger.comtag:blogger.com,1999:blog-2319730648164622100.post-33869428635522507462011-10-27T10:33:28.595+01:002011-10-27T10:33:28.595+01:00Some good advice which is greatly appreciated but ...Some good advice which is greatly appreciated but let me give you my answer to some of these:<br /><br />The nice thing about taking sternguard and putting them with a gated libby is that you get them as a long distance line holding unit (kraken bolts 30") and then you can teleport in towards tanks and start busting them - also my two opponents were both quite worried about them and tried to get out of their way so they are a good "scaring" unit<br /><br />Yes my devastator choice is not great and but I will try it out to see what it does - and what it does is contrary to what you may think - it's the main anti-infantry unit of the army<br /><br />The problem with that is that I don't have 3 transports but yes I know - and also that may put me onto the road of making spammy lists<br /><br />Yes, the dread is a good choice to put in a drop pod - I have tried putting him in but one dread in a drop pod gets isolated too easily and destroyed if not turn 1 then turn 2 and does not really slow down the enemy army<br /><br />I have tried running them in a rhino - I only have one rhino/razorback so prefer to use it where it's needed most - tactical squads. Dropping the sternguard would probably be a good idea but if I do then I can't do the gated libby thing - which I quite like now that I've tried it in two games<br /><br />Land speeder - I like it's ability to support areas of my line and how it doubles as an anti-tank and anti-infantry - how would you configure the attack bike, the problem is I would probably need to run more than one as one just gets killed without having much impact on the game - but then I am probably doing something wrong<br /><br />I think I have found a way to use a single vindicator - you'll see in the batreps - and also I only have one at the moment<br /><br />Yeah that would be ideal<br /><br />Meltabombs are actually there to point fill - when I made this list I had 40 pts extra - so filled it with 2 extra armours and 2 melta bombs - which could easily turn into an attack bike or extra transport. The reason for so much anti-tank is because I never seem to have enough - thus why I made such a melta heavy tactical squad<br /><br />It's ok - it's great that you're suggesting stuff as it makes me think about how the stuff you suggested performs on the field and what I can do in my list to work similarly<br /><br />Yes I will see about the devastatorsDimmyKhttps://www.blogger.com/profile/11748903925658560870noreply@blogger.comtag:blogger.com,1999:blog-2319730648164622100.post-32416823043265369832011-10-26T21:47:13.483+01:002011-10-26T21:47:13.483+01:00Though please take these as mere suggestions and p...Though please take these as mere suggestions and play test what you have written as I have little experience in the game and I'm just giving what I know of.Warflakehttps://www.blogger.com/profile/10466746323641160628noreply@blogger.comtag:blogger.com,1999:blog-2319730648164622100.post-4346604423971339552011-10-26T21:37:37.945+01:002011-10-26T21:37:37.945+01:00I have a few opinions for you:
Give the Sterngua...I have a few opinions for you:<br /><br />Give the Sternguard unit the drop pod if you insist on taking them as a suicide unit.<br /><br />Devastators are horrible and are eating into what you need which is protection for that third tactical squad. <br /><br />Find the points and give the three tacs transports. <br /><br />The Drop Pod although I said to give to the Sternguard unit is not the only thing you could use it for. You could give it to the Dread.<br /> <br />If you do this you can work out what you want to do with the Sternguard unit, either drop them or protect them. Running them with a rhino could work.<br /><br />Land Speeder is nice but I would have three personally and fit flamers or replace it with a Attack Bike.<br /><br />Vindicators are one of my favourite units but they are hard to use, especially on there own. Another thing that will pretty much be suicidal.<br /><br />Have at least two and run them with your Land Raider up the field and destroy stuff.<br /><br />I think the librarians melta bombs are wasted as you have more than enough anti tank.<br /><br />I know I just pretty much suggested to change everything but that's what I would do. <br /><br />My main problem is the Devastators tbh, they are a waste of points. Those points could be easily better spent.Warflakehttps://www.blogger.com/profile/10466746323641160628noreply@blogger.com